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Archive for month: February, 2009

Flash Player 10 Rotation XYZ Fun

1 Comment/ in Articles, Flash Platform, Software Engineering / by admin
February 7, 2009

I’ve been playing around a lot with Flash Player 10′s rotation XYZ.  After doing a series of experimentation and actually implementing it into a new project, I had some doubts about Adobe’s implementation of 3D.

Experiment #1: http://blog.dcholth.com/beta/RotTester/RotTester.html

The images are laid out in a grid, with each image’s rotations (XY & Z) being set to the values of the numeric sliders at the top.  As you can see, each image’s perspective looks different, because they are placed in a 3D environment with the ‘camera’ being set to a specific point.  I had a heck of a time figuring out how to set that camera!

If you look at http://livedocs.adobe.com/flex/3/langref/flash/display/DisplayObject.html#rotationX  it says “Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.”

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