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Flex Camp Phoenix & Wall Street

I had the privilege of speaking at Flex Camp Phoenix last week.  I gave my presentation on an introduction to Flash Player’s built in 3D effects and functionality.

It was a great event!  If you have an opportunity to attend a Flash/Flexp camp I highly encourage it.  There was great presentations for both the beginner to the advanced developer.  I have applied to give this presentation again at SWF Camp10 here in Minneapolis.  Fingers crossed it gets accepted!
The project which I presented is displayed below.

This project was obviously meant to be displayed at much bigger size than I can fit in the blog.  I thought about linking you to a separate page, but having to use your scroll bars shows some of the neat features of the Flash 3D functionality.  For example, use the combo box to select ‘Bouncing Balls Field of View’.  There are additional controls to play with some simple physics and gravity to the right of the box.  Scrolling over shows that these controls are actually represented in 3D and we get a much different perspective of the box. Cool!

The view source button doesn’t work due to my crappy blog setup, so it can be viewed here.

Flex Camp Wall Street

I gave a session “Introduction to Native 3D In Flash Player” at Flex Camp Wall Street this Tuesday.  I’m going to do a bit more cleanup and documentation within my example code and will hopefully have all the slides & code before weeks end.

Thanks to all those who attended the event.  It was a huge success!

Presenting tonight at Flash MN

I will be presenting at FlashMN at 6:30pm.

The talk will primarily focus on the challenges of working with Flash Player’s new x/y/z rotations, setting
perspective projections and masking in 3D space.

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